Home News "Oblivion's Impact Surpasses Skyrim's, Even Today"

"Oblivion's Impact Surpasses Skyrim's, Even Today"

by Matthew May 16,2025

Ask most gamers who experienced the Xbox 360 era, and despite the infamous Red Ring of Death, they'll likely share fond memories. Among those, *The Elder Scrolls IV: Oblivion* stands out vividly for many, including myself. Back then, I was part of the team at Official Xbox Magazine, and while *The Elder Scrolls III: Morrowind* on Xbox didn't quite captivate me, *Oblivion*—originally slated as a launch title for the second Xbox—did so from the start. The magazine dedicated multiple cover stories to *Oblivion*, showcasing stunning screenshots that left everyone in awe. I eagerly took every opportunity to visit Bethesda in Rockville, Maryland, for these stories.

When it came time to review *Oblivion*, a period when exclusive reviews were the norm, I jumped at the chance once again. I returned to Rockville, spending four glorious days in a Bethesda basement conference room, immersing myself in the expansive world of Cyrodiil. Before heading back home, I had already logged 44 hours of gameplay on a submission build using an Xbox 360 debug kit. This led to *OXM*'s 9.5 out of 10 review of *Oblivion*, a score I stand by to this day. The game was a masterpiece, with engaging quests like the Dark Brotherhood and hidden gems like the unicorn that made it unforgettable. Even though I had to restart my journey with the retail version, I dove back in and added another 130 hours to my playtime without hesitation.

The Elder Scrolls IV: Oblivion Remastered Screenshots

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The excitement of *Oblivion*'s remaster and re-release on modern platforms is palpable, especially for me. For the younger generation who grew up with *Skyrim*, this remastered version is their first "new" mainline *Elder Scrolls* game since *Skyrim* debuted over 13 years ago. As we all eagerly await *The Elder Scrolls VI*, which is still likely years away, this remaster provides a fantastic opportunity to experience or revisit a classic.

While I doubt *Oblivion* will have the same impact on new players as it did for me back in March 2006, it's worth noting that the gaming landscape has evolved. Games like *Fallout 3*, *Skyrim*, *Fallout 4*, and *Starfield* have built upon *Oblivion*'s foundations. The remaster, while visually improved, doesn't stand out as dramatically as it did in 2006, when it was a pioneering next-gen title. Remasters aim to bring older games up to modern standards, unlike full remakes such as *Resident Evil* that start from scratch and aim to match or exceed current visual benchmarks.

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*Oblivion* was the perfect game at the perfect time, leveraging HD televisions to offer a broader, more detailed open-world experience. It was a revelation for console gamers accustomed to lower resolution displays. Before *Oblivion*, *Fight Night Round 3* by EA had similarly dazzled with its graphics, setting the stage for what was to come.

My memories of *Oblivion* are rich with exploration and adventure. For newcomers, I recommend either rushing through the main quest or saving it for last to fully enjoy the game's world without the constant interruptions of Oblivion gates.

The technological leap from *Morrowind* to *Oblivion* might be a once-in-a-lifetime experience, though perhaps *The Elder Scrolls 6* will bring similar innovation. Yet, even if *Oblivion Remastered* doesn't offer the same stark contrast to *Skyrim* as it did in its original form, the fully realized medieval fantasy world of *Oblivion* remains my favorite in the series. Its re-release, despite being anticipated, brings back a cherished classic, and I am thrilled it's available once again.