
inZOI's developers have resolved the unintended bug that allowed players to hit children with vehicles in the latest update. Discover more about the controversial incident and the director's perspective on maintaining realism in the game.
inZOI Early Access Addresses Disturbing Bug
Developers Commit to Stricter Quality Control

As inZOI's Early Access progresses, players uncovered an unsettling exploit where vehicles could strike child characters with exaggerated physics. A March 28 Reddit post titled "I don't think that Krafton realizes you can run over children in inZOI" showcased the glitch, depicting violent ragdoll effects and fatal outcomes.
While developers had disclosed various character mortality mechanics (including vehicular incidents) during the inZOI Online Showcase, they clarified to Eurogamer that this extendability to child NPCs was never intended. A Krafton spokesperson confirmed the bug's removal on March 28, stating, "Such depictions contradict our creative vision and values. We're implementing enhanced review protocols to maintain appropriate content standards." Given inZOI's Teen ESRB rating, eliminating this oversight helps preserve its intended age classification.
Game Director Reflects on Realism's Limitations

Despite earning "Very Positive" Steam reviews for its visual fidelity, director Hyungjun 'Kjun' Kim acknowledged to PCGamesN that hyper-realism presents creative constraints. "We often debated how far to push authenticity," Kim explained on March 31. "Whimsical elements sometimes clashed with our art direction, which proved occasionally frustrating."

While praising The Sims 4's signature humor, Kim noted the challenge of integrating similar levity into inZOI's realistic framework. "Our immersive approach offers its own strengths," he added. "We're confident players will appreciate the depth of this living world." As development continues, the team seeks to refine inZOI's identity as a next-gen life simulator. Learn more about our Early Access impressions below.