Remedy has issued a frank statement admitting that "not everything went smoothly" with the launch of its multiplayer Control spin-off FBC: Firebreak, while detailing planned improvements for the coming weeks.
Since its June 17 release, FBC: Firebreak has received mixed reviews on Steam. Describing the launch as both "exciting and nerve-wracking," Remedy acknowledged player feedback, stating: "We've heard you clearly - some features need improvement, and we're committed to making those changes."
"Several improvements are already underway. While some fixes can be implemented quickly, others will require deeper analysis. We'll keep players informed throughout this process."
"But empty promises won't satisfy anyone," the statement continued. "So let's discuss specific ways we plan to enhance your FBC: Firebreak experience."
The development team pinpointed issues with the game's introductory experience, noting that FBC: Firebreak's opening hours suffered from unclear tutorials, confusing game systems, and undefined objectives in Jobs. The statement added: "Early weapons feel underwhelming, and unlocking better equipment currently demands excessive grinding."
In response, Remedy plans to overhaul the onboarding process and UI clarity while simplifying Job access mechanics. New changes will eliminate the requirement to complete initial Clearance Levels, and all fresh players will receive immediate access to full Hot Fix Job runs. Progression speed and gear availability will also be adjusted.
These represent just the initial wave of planned fixes, with more comprehensive updates planned based on community input.
FBC: Firebreak - Gameplay Screenshots
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Despite narrative inconsistencies, our IGN review-in-progress noted: "There's undeniable fun in battling bizarre creatures within Remedy's wonderfully absurd bureaucratic universe. We'll continue testing this chaotic co-op experience before finalizing our review."
Remedy has outlined long-term support plans including two free Job additions in 2025, with further updates scheduled for 2026. All gameplay content will remain free, with monetization limited to optional cosmetics. The studio emphasized no time-limited content or mandatory log-in requirements.
The Finnish developer currently balances multiple projects alongside FBC: Firebreak, including Control 2 and the Max Payne 1-2 remakes.