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DOOM: The Dark Ages Unveiled

by Dylan May 24,2025

DOOM: The Dark Ages News

Read on to learn about the game's latest news and developments!

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DOOM: The Dark Ages News

2025

April 1

⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the visionary director behind the Doom series, shared that the choice to omit multiplayer from Doom Eternal was made early in development. The team's focus was laser-sharp on perfecting the campaign, with Martin citing the game's ambitious scope and limited resources as pivotal factors influencing this decision.

Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of the campaign (Games Radar)

March 30

⚫︎ The official DOOM X (formerly Twitter) account announced exciting news on March 30, teasing fans with promises of new gameplay footage and press hands-on impressions to be released on March 31. Stay tuned for the latest updates and deep dives into what DOOM: The Dark Ages has in store.

Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)

March 15

⚫︎ Bethesda unveiled the stunning DOOM: The Dark Ages Wearable Helmet Replica in their latest merchandise unboxing video. Priced at $175 USD, this meticulously crafted replica is up for pre-order, featuring intricate design details inspired by the upcoming game. It's part of a comprehensive merchandise launch in anticipation of the game's release and is currently in stock, with shipping planned once all items in an order are ready.

Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)

March 12

⚫︎ DOOM: The Dark Ages is steadfastly on course for its eagerly awaited May 15 release date, offering a thrilling medieval-inspired prequel to the modern Doom saga. This new installment builds on the acclaimed foundations of Doom 2016 and Doom Eternal, preserving the franchise's core elements while introducing innovative gameplay dynamics. The Dark Ages delves deeper into concepts only hinted at in Doom Eternal, such as the fascinating Wintherin dragons, which appear to have inspired the semi-mechanical dragon that players will command.

Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)

March 10

⚫︎ In an exclusive interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton delved into the game's new melee and parry mechanics, exploring their potential in challenge runs. Martin hinted that a melee-only playthrough, while slightly out of bounds, remains a thrilling possibility for the most dedicated players.

Stratton added that while such a run could be accomplished, it might result in a less polished and enjoyable experience, drawing parallels to the notorious pistol-only Ultra Nightmare challenge from Doom 2016.

Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)

⚫︎ In another segment from the same PC Gamer interview, Hugo Martin and Marty Stratton provided intriguing insights into the narrative conclusion of DOOM: The Dark Ages. Contrary to what many might expect, the story will not conclude with the Slayer being locked in a coffin, a fate seen at the beginning of Doom 2016.

Martin explained that such an ending would prematurely close off avenues for future medieval-era stories, emphasizing that The Dark Ages is designed to be a chapter in a larger Chronicles of the Slayer saga. The game's ending will instead keep the door open for additional prequels.

Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)

March 9

⚫︎ In a revealing interview for PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton shed light on the game's weapon arsenal. Martin disclosed that aside from the shotguns, the majority of the weapons in The Dark Ages are entirely new, with even the plasma weapon undergoing significant transformation. This strategic choice was made to offer players an array of fresh tools to master.

Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)

January 23

⚫︎ Bethesda announced that the Developer Direct 2025 event went live on January 23, featuring updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event was streamed on platforms including Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.

Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)

January 9

⚫︎ Bethesda confirmed its participation in the upcoming Developer Direct event, set for January 23, 2025. The showcase will spotlight updates from multiple studios, including those behind DOOM, Compulsion Games, and Sandfall Interactive. The live stream is scheduled for 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT and will be available on YouTube and other platforms.

Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)

2024

June 11

⚫︎ DOOM: The Dark Ages was officially unveiled during the Xbox Games Showcase, heralding a bold reimagining of the iconic shooter series. The trailer showcased thrilling elements such as dragon riding, mech battles, and a darker, more intense visual style, alongside significant gameplay changes that introduce a shield and flail for melee combat.

Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)