With The Elder Scrolls IV: Oblivion Remastered now released, millions of players are diving back into Bethesda's iconic open-world role-playing game. This remaster has reignited the passion of its dedicated fanbase, who are eager to share their wisdom with those who missed out on the original experience two decades ago.
Bethesda has made it clear that Oblivion Remastered is a remaster, not a remake, preserving many of the original game's unique characteristics, including its much-discussed level scaling system. This system, which was recently labeled a "mistake" by one of the game's original designers, remains unchanged in the remastered version. The level scaling means that the quality of loot you find is directly tied to your character's level at the time of acquisition. Furthermore, enemies will spawn according to your current level, which can impact the challenge and progression of the game.
It's the enemy scaling that has prompted seasoned players to offer advice to newcomers, particularly focusing on Castle Kvatch. This location has become a central point of discussion among Oblivion veterans due to its strategic importance in navigating the game's level scaling mechanics effectively.
***Warning!** Spoilers for The Elder Scrolls IV: Oblivion Remastered follow.*