The PC version of Stellar Blade is set to launch on Steam on June 11, accompanied by a suite of PC-specific enhancements, as revealed by a trailer that was inadvertently published by Sony on the PlayStation YouTube channel before being taken down. The internet quickly preserved the trailer, which we anticipate will be officially released soon.
Someone made an oopsie... (PC Trailer, June 11th)
byu/Alekstra instellarblade
.reddit-embed-wrapper iframe { margin-left: 0 !important; }The trailer also introduced the Complete Edition of Shift Up's acclaimed PS5 action game, which includes the base game and all the DLC released to date for both PS5 and PC. This news arrives over a year after Stellar Blade's successful debut on PS5 in April 2024.
Stellar Blade on PC boasts all the features one would expect, including AI upscaling with Nvidia DLSS 4 and AMD FSR 3, an unlocked framerate, Japanese and Chinese voiceover options, support for ultrawide displays, enhanced environment textures, and DualSense compatibility for haptic feedback and trigger effects.
Additionally, the trailer unveiled a new boss battle against Mann, the Leader of the Sentinels, and 25 new costumes, expected to be available on both PC and PS5. At the trailer's conclusion, Eve releases a memory stick—a scene not present in the original game—sparking speculation about a new ending or potential future DLC.
The trailer confirms the Stellar Blade Complete Edition will be available on both PC and PS5. Stellar Blade was a significant success for Korean developer Shift Up, generating $43 million in royalties last fiscal year. The studio anticipates that the PC version will surpass the sales of the PS5 version, which sold over 1 million copies within two months. Shift Up has also expressed interest in developing another game in the franchise.
In Stellar Blade, players assume the role of Eve, fighting against mysterious invaders to reclaim Earth through fast-paced action RPG combat. The game received a 7/10 from IGN, praised for its core action elements but critiqued for its characters, storyline, and certain RPG mechanics that detracted from its potential to be among the genre's elite.