Livings are humanoid ragdoll characters featuring advanced behavioral systems in Melon Sandbox. These dynamic entities exhibit realistic responses like bleeding, dismemberment, combustion, drowning, and can be medically treated or physically modified. They uniquely combine physics-based interactions with biological reactions, serving as ideal elements for creating dramatic scenarios or conducting interactive experiments. Essentially, these deployable characters add depth and realism to user simulations.
New to Melon Sandbox? Begin with our Melon Sandbox Beginner's Guide, then advance to our Melon Sandbox Tips & Tricks guide to refine your gameplay skills.
Melon
The Melon represents the foundational Living character, existing since Human Playground (Melon Sandbox's alpha version). Like all Livings, Melons demonstrate dismemberment physics, bleeding mechanics, death states, and postmortem decay. Other notable features include:
- Randomized height variations per spawn
- Combustion and cremation effects
- Drowning mechanics with visual transformation during rapid swimming
- Syringe-induced positive/negative status effects

Pro Tip: Enhance your experience by playing Melon Sandbox on PC via BlueStacks for superior controls and display.