Home News Path of Exile 2 Devs Comment on Endgame Difficulty

Path of Exile 2 Devs Comment on Endgame Difficulty

by Peyton Feb 26,2025

Path of Exile 2 Devs Comment on Endgame Difficulty

Path of Exile 2's challenging endgame has sparked debate among players, prompting a response from developers. Co-directors Mark Roberts and Jonathan Rogers defended the game's high difficulty, emphasizing the importance of meaningful consequences for death. They argued that the current system, which includes features like significant experience loss upon death, prevents players from progressing too quickly beyond their capabilities. Rogers stated, "...if you’re dying all the time then you’re probably not ready to keep going up the power curve."

The developers acknowledged player feedback regarding the demanding endgame, particularly the combination of powerful enemy builds and fast-paced combat. While Grinding Gear Games is reviewing the various factors contributing to the endgame's difficulty, they intend to retain core elements to preserve the intended experience. The team's goal is to find a balance between challenge and accessibility.

Path of Exile 2's endgame unfolds within the Atlas of Worlds, a complex system of interconnected maps. Players unlock and conquer these maps, battling formidable bosses and optimizing their character builds to overcome increasingly difficult challenges. This intricate system, accessible after completing the main campaign on Cruel Difficulty, is designed to test the skills of experienced players. While numerous strategies and guides exist to help players navigate the endgame, the high difficulty remains a significant point of contention. The recent 0.1.0 patch addressed several bugs and performance issues, but the core endgame challenge persists. Further adjustments are expected in the upcoming 0.1.1 patch.