このガイドは、Genshin Impact Travelerの各エレメンタル形式に必要な才能資料を詳しく説明しています。他のキャラクターとは異なり、旅行者のタレント素材は、現在の元素共鳴によって大きく異なります。このガイドは要素によって分割され、新しい要素が追加されると更新されます。アセンション資料については、リンクされたアセンションガイドを参照してください。
クイックリンク
Traveler
SWORD ASCENSION TALENT MAITERY CONSTELLATION MATERIALS武器
すべてのキャラクターに戻ります
TravelerのTalent Upgradeシステムはユニークで、各要素に異なる素材が必要であり、才能レベルでさまざまな本の種類が必要です。この包括的なリストは、各エレメンタルフォームに必要な資料を明確にします。
Anemo Traveler Talent Materials
AnemoとGeo Travelerは、主にMondstadtから調達した同じ才能アップグレード資料を共有しています。
| level | books | common drops | マット | 洞察の王冠 | mora |
|---|
| 1-2 | 3x自由の教え> 12,500 <スクロール | - | - | 17,500 | |
3-4 | 4xガイドガイド | 4x密閉スクロール | - | - | 25,000 |
| 4-5 | 6xガイドガイド | 6x密閉スクロール | - | - | 30,000 |
| 5-6 | 9x抵抗ガイド | 9x密閉スクロール | - | - | 37,500
| 6-7 | 4x哲学の哲学 | 4x禁止された呪いスクロール | 1x dvalin'sため息 | - |
120,000 < | 1x dvalin'sため息 | - | 260,000 < | 2x dvalin'sため息 | - | 450,000 <禁止された呪い巻物 |
2x dvalinのため息 | 1x冠の冠Insight | 700,000
Geo Traveler Talent Materials
GEO旅行者は、ANEMO旅行者と同じ材料を使用しています。 (上記の表を参照)
Electro Traveler Talent Materials
Electro Travelerは、新しいイナズマベースの材料を導入します。
| level | books | common drops | マット | 洞察の王冠 | mora |
|---|
|
| 1-2 | 3xトランサンスの教え< > 12,500 | | 2-3 | 2xエレガンスのガイド | 3x kageuchi handguard |
- | - | 17,500 | | 3-4 | 4xライトのガイド< > | 4x kageuchi HandGuard | -
- | 25,000 | | 4-5 | 6xトランジエンスガイド | 6x kageuchi HandGuard |
- | - | 30,000 | | | 5-6 | 9xガイドガイド | 9x kageuchi HandGuard
- | - | 37,500 | | 6-7 | 4x光の哲学 |
4x有名なハンドガード | 1xドラゴンロードクラウン | - | 120,000 | 1xドラゴンロードズクラウン | - | 260,000 |
2xドラゴンロードズCrown | - | 450,000 <有名なハンドガード | 2xドラゴンロードの王冠 | 1x王冠Insight | 700,000
Dendro Traveler Talent Materials
Dendro Travelerの素材はSumeruベースです。
| level | books | common drops | マット | 洞察の王冠 | mora |
|---|
|
| 1-2 | 3倍の警告の教え> 12,500 < INGENUITY | 3x発光花粉 | - | - | 17,500 < praxisのガイド> 4xガイド<花粉 |
- | - | 25,000 | | | 4-5 | 6x忠告 | 6倍発光Pollen
- | - | 30,000 | | 5-6 | 9x Ingenuityのガイド |
9倍発光花粉| - | - | 37,500 | | | 6-7 | 4x praxis
4x結晶嚢胞塵 | 1xマレフィックのムードラ一般的な< | 1xマレフィックのムドラ一般的な<マレフィックの2xムドラ一般的な<結晶性嚢胞塵 | 2倍の悪意のある一般<洞察 | 700,000 < -2)
Hydro Traveler Talent Materials
FontaineのHydro Travelerは、この地域に固有の材料を利用しています。
| level | books | common drops | マット | 洞察の王冠 | mora |
|---|
| 1-2 | 3xエクイティの教え< > 12,500 < Transoceanic Chunk | - | - | 17,500 | |
3-4 | 4x注文ガイド | 4x Transoceanic chunk | - | - | 25,000 |
| 4-5 | 6xエクイティガイド | 6倍トランスクーニックchunk | - | - | 30,000 |
| 5-6 | 9x裁判官 | 9倍のトランススコアンchunk | - | - | 37,500
| | 4x xenochromatic crystal | 1x worldspanファーン | - | 120,000 | 1x worldspanファーン |
- | 260,000 | 2x worldspan fern | - | 450,000 | | | 9-10(最大)
16x秩序の哲学 | 12x xenochromatic crystal | 2x worldspan fern | 1xクラウンInsight | 700,000 < Trounce-Materials-3)
Pyro Traveler Talent Materials
Pyro Travelerの才能素材はわずかに異なり、より高いレベルの標準的な緊張素材の代わりに「星と炎の礎石」を利用しています。
パイロ旅行者は、レベル8-9および9-10の典型的な緊張資料よりも、「星と炎の礎石」が少ない必要があります。
| level | books | 一般的なドロップ | 星と炎の礎 | 洞察の冠 | mora |
|---|
| 1-2 | 3倍の競合の教え< > 12,500 < kindling | 3x Warrior's Metal Whistle | - | - | 17,500 |
| 3-4 | 4x紛争ガイド<ホイッスル | - | - | 25,000 |
| 4-5 | 6x競合ガイド | 6倍の戦士の金属ホイッスル | - | - | 30,000 |
| 5-6 | 9xガイドガイド | 9倍の戦士の金属whistle | - | - | 37,500
| 6-7 | 4x紛争哲学 | crowned Whistle 1x星の礎石と炎 | - |
120,000 < Warrior's Golden Whistle | 1x星の礎石と炎 | - | 260,000 < Warrior's Golden Whistle | 1x星の礎石と炎 | - | 450,000 <サウリアンがcrow冠した戦士の黄金のwhiけ |
1x星と炎の礎| 1x王冠洞察 | 700,000 <星と炎の](#stars-and-flames)

注:これは、提供されたテキストの言い換えおよび再編成バージョンであり、全体的な構造と読みやすさを改善しながら、元の情報と画像の配置を維持します。特定のセクションの見出し(例:#samachurl-scrolls)は、ナビゲーションを容易にするために含まれており、元のドキュメントの形式を反映しています。
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As of now, there is no credible public report confirming that Until Dawn developer, Supermassive Games, has officially cited "tough industry conditions" as the reason for layoffs or a delay of the game to 2026. In fact, Until Dawn was originally released in 2015, and Supermassive Games has since developed other titles such as The Dark Pictures Anthology series (e.g., The Devil in Me, House of Ashes, The Devil in Me, and The Devil in Me), which have been released in recent years.
Supermassive Games has not announced a new Until Dawn title scheduled for 2026, nor has there been any official confirmation of major layoffs tied to the original Until Dawn project.
It's possible that the information you're referencing is either speculative, based on misinformation, or a misinterpretation of industry rumors. The video game industry has faced challenges in recent years—including economic pressures, shifting market trends, and studio restructuring—but any claims about Until Dawn being delayed to 2026 or tied to layoffs should be treated with caution without verification from a reliable source like Supermassive Games, PlayStation, or a reputable news outlet (e.g., GameSpot, IGN, The Verge).
For accurate updates, it’s best to monitor official announcements from Supermassive Games or PlayStation’s press releases.
If you have a specific source for this claim, I’d be happy to help assess its credibility.
Apr 01,2026
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Title: Rescue Squad Survival: Build, Fight, Explore
Genre: Action-Adventure / Survival / Base Building / Multiplayer (Co-op/Competitive)
Platforms: PlayStation 5, Xbox Series X|S, PC, Nintendo Switch (upcoming)
Rating: T for Teen (Violence, Mild Language)
🌍 Overview
In Rescue Squad Survival: Build, Fight, Explore, you’re part of an elite emergency response unit dropped into a fractured world ravaged by environmental collapse and rogue AI-driven threats. Your mission: survive, rebuild, and uncover the truth behind the apocalypse—all while forging alliances, battling mutated beasts, and commanding survival strategies in real-time.
Set across dynamic biomes—from burning forests and acid-swamp marshes to ruined megacities and underground cryo-tunnels—this is a living, breathing world that evolves based on your choices.
🛠️ Core Gameplay Mechanics
1. Build – Craft Your Base of Hope
Scavenge debris, metal, and salvaged tech to construct shelters, turrets, solar farms, and medical stations.
Customize your base with defensive walls, traps, and automated drones.
Upgrade systems: water recyclers, energy grids, and emergency beacons to call for help (or lure enemies).
2. Fight – Survive the Unthinkable
Battle hordes of "Feral Claws" (mutated animals), rogue drones, and the sinister Nexus Sentinels (AI guardians gone rogue).
Use modular weapons: plasma rifles, bio-organic hammers, sonic pulse grenades, and stealth cloaks.
Tactic-based combat: flank enemies, set environmental traps, or go full berserker mode.
3. Explore – Uncover the Truth
Traverse over 100km of open-world terrain using a modular mobility system (jetpacks, hover-bikes, gliders).
Discover hidden research labs, ancient archives, and secret rescue outposts.
Uncover lore through logs, holographic recordings, and NPC survivors with conflicting stories.
🧩 Key Features
Dynamic World System:
Weather, tides, and enemy behavior shift based on base activity and player choices. Build a city? The environment might spawn more threats. Help others? The world becomes more cooperative.
Squad Synergy (Co-op 2–4 Players):
Each squad member has unique abilities:
Engineer: Builds and repairs structures.
Medic: Heals and revives downed teammates.
Scout: Spies, hacks terminals, and detects hidden dangers.
Warrior: Tank-like defense and area-of-effect attacks.
Survival Permadeath Mode (Optional):
Complete campaigns where losing a squad member means starting over—but unlock new story paths upon success.
Evolving AI Threats:
Enemies learn from your tactics. After 3 battles, they’ll adapt—using flanking maneuvers, disguises, or even forming temporary alliances.
Endgame: Rebuild the World
Unlock the final arc: reboot the global emergency network and decide whether to restore the old world, evolve into a new one, or let humanity begin anew.
🎮 Why It Stands Out
No Loading Screens: Seamless world traversal with real-time base building and combat.
Emotional Depth: Survivors share personal stories—some want to return home. Others fear what lies ahead.
Player-Driven Narrative: Your base location, alliances, and survival style shape the story’s ending.
🕹️ Single Player vs. Multiplayer Modes
Single Player Campaign: 40+ hours of story-driven survival.
Co-op Mode: Team up online or locally to survive waves, complete missions, and unlock secret areas.
PvP Arena Mode: Fight in shrinking zones with randomized terrain and power-ups.
📣 Tagline
"When the world fell apart, you were the last light. Now, build, fight, and lead—or die trying."
📅 Release Date:
Q2 2025
(Early access on PC via Steam in February 2025)
🔥 Pre-order now and get:
Exclusive "Ghost Recon" outfit (camo variant)
30% off base-building blueprints pack
Early access to the "Frozen Wastes" DLC (free with pre-order)
Join the Rescue. Survive the Storm. Lead the New World.
Rescue Squad Survival: Build, Fight, Explore – Coming Soon.
🌐 www.rescuesquadsurvival.com
🎮 #RescueSquadSurvival #BuildFightExplore #SurvivalReimagined
Mar 30,2026
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